vue - Cultivation Theory & Video Game Violence
Time-based project 2...about the old theory in the 70s...and how it connect with today's issue - video game violence...
Commentaires
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Interesting..
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awesome explanation...you sound kinda like Jeese Einsenberg o.O
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lets look at it this way. back in the 70's "Jaws" keep people of all ages out of the water for at least a generation. now kids today can watch "taxes chainsaw massacre" and laugh. this is good in my opinion. violence has no rules. evil has no bounds. man has no limits. intolerance will always destroy the tolerant, its takes evil and sacrifice for good men to turn to darkness for help. hitler could not be stopped by throwing flowers at nazi's. im sure they would just laugh.
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@SmokyOwl Experts estimate that only 5-15% of violent crimes is affected by media (tv, video games...). That means that there is more to violent behavior, of course. Also, only app. one tenth of people is prone to violence, therefore the rest is probably not affected by media this way. But that does not mean that it is not a problem...
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Would I not be as good as a shot with a rifle had it not been for my gaming addiction? Probably. Did it turn me into a murderous swine? No. There's more to violent behavior than just videogames and television.
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@topspinsam: Well if that is indeed the case about Cultivation Theory, then it makes the message of this video and what it's trying to say even more false than it already was. When Columbine happened, there were some anti-violence in media groups that attempted to use theories like these to explain why it happened, using the video games Kleibold and Harris played as evidence, which is total horsecrap because the majority of shooter players and other violent vids are normal people.
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@topspinsam: I never said that Cultivation Theory exclusively claims that only TV influences our perception. If you look at my comment, it's actually about video games, which the entire video relates to. But the real point being that any perception of social norms gleaned from playing video games a child will always be overridden by parenting and nurture, either bad or good. Real-life experiences will always speak to someone more than what they perceive in the media.
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@WarriorBoy continuing on: the Cultivation Theory is absurd. It claims that TV viewing can change the viewer's perception of reality, but can't anything? If you were poor all your life and never left the ghetto, I believe you'd start to develop "Mean World Syndrome" just as quickly. Reality is perceived and experienced individually, and multiple things affect this perception for each human being. TV will not affect your perception of reality as much as losing a loved one, for example.
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Good editing, and I know many of these are not your points but rather things you've researched and put into the video, but I have a problem with a lot of what's brought up. -Video games can't possibly train children in the use of firearms. The noise, kickback, weight of the weapon, safety mechanisms and aiming differential can't be covered by a video game. There are simply too many factors about real world firearm usage that a game cannot cover.
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I've never seen communication theory this interesting!
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